Bitmap for UWP
Create(RenderTarget,CompatibleRenderTargetOptions,Nullable<PixelFormat>) メソッド

C1.UWP.DX アセンブリ > C1.Util.DX.Direct2D 名前空間 > BitmapRenderTarget クラス > Create メソッド : Create(RenderTarget,CompatibleRenderTargetOptions,Nullable<PixelFormat>) メソッド
an instance of RenderTarget
A value that specifies whether the new render target must be compatible with GDI.
The desired pixel format and alpha mode of the new render target. If the pixel format is set to DXGI_FORMAT_UNKNOWN, the new render target uses the same pixel format as the original render target. If the alpha mode is AlphaMode.Unknown, the alpha mode of the new render target defaults to D2D1_ALPHA_MODE_PREMULTIPLIED. For information about supported pixel formats, see {{Supported Pixel Formats and Alpha Modes}}.
Creates a bitmap render target for use during intermediate offscreen drawing that is compatible with the current render target with same size and pixel size.
シンタックス
'宣言
 
Public Overloads Shared Function Create( _
   ByVal renderTarget As RenderTarget, _
   ByVal options As CompatibleRenderTargetOptions, _
   ByVal desiredFormat As System.Nullable(Of PixelFormat) _
) As BitmapRenderTarget
public static BitmapRenderTarget Create( 
   RenderTarget renderTarget,
   CompatibleRenderTargetOptions options,
   System.Nullable<PixelFormat> desiredFormat
)

パラメータ

renderTarget
an instance of RenderTarget
options
A value that specifies whether the new render target must be compatible with GDI.
desiredFormat
The desired pixel format and alpha mode of the new render target. If the pixel format is set to DXGI_FORMAT_UNKNOWN, the new render target uses the same pixel format as the original render target. If the alpha mode is AlphaMode.Unknown, the alpha mode of the new render target defaults to D2D1_ALPHA_MODE_PREMULTIPLIED. For information about supported pixel formats, see {{Supported Pixel Formats and Alpha Modes}}.
参照

BitmapRenderTarget クラス
BitmapRenderTarget メンバ
オーバーロード一覧